Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old May 31, 2005, 08:49 PM // 20:49   #1
Wilds Pathfinder
 
Join Date: May 2005
Advertisement

Disable Ads
Default Skills - Ether Lord

You can view this database entry at: http://www.guildwarsguru.com/skill/361-ether-lord/.
You may add your comments in this thread.
Guild Wars Guru is offline   Reply With Quote
Old May 31, 2005, 08:49 PM // 20:49   #2
Academy Page
 
Join Date: May 2005
Default

This skill is a reward in the A Belated Betrothel quest given by Tirzah in Seeker's Passage (Ascension).
Axehilt is offline   Reply With Quote
Old Jul 07, 2005, 09:40 PM // 21:40   #3
Academy Page
 
Join Date: Jun 2005
Profession: Mo/E
Default

Considering that 1 energy regeneration is only equivalent to 1 energy every 3 seconds, with 12 Inspiration this apparently steals 9 energy over 9 seconds from the target. That sounds easily much weaker than Energy Tap, even without the fact that you also lose all energy when casting Ether Lord. Is there any good way to use this skill?
Felbryn is offline   Reply With Quote
Old Jul 07, 2005, 09:55 PM // 21:55   #4
Ascalonian Squire
 
Join Date: Apr 2005
Default

Think about it this way. The spell can be used when you need to cast a higher energy spell and you only have 5 energy. At that time you cast it on an enemy which doesn't just make them lose that 9 energy but also makes it hard for them to get it back. That 3 energy regeneration is also stacked onto the current 4 regeneration of the mesmer for a total of 7. Sounds like a decent skill to me.
yaynus is offline   Reply With Quote
Old Jul 07, 2005, 11:53 PM // 23:53   #5
Blackace
Guest
 
Default

no this skill is trash. Ignore it.
  Reply With Quote
Old Jul 08, 2005, 12:56 AM // 00:56   #6
Ascalonian Squire
 
Join Date: Apr 2005
Default

Well... Are there any skills that you do like?
yaynus is offline   Reply With Quote
Old Jul 08, 2005, 02:23 AM // 02:23   #7
Blackace
Guest
 
Default

of course not, I hate all skills
  Reply With Quote
Old Jul 08, 2005, 09:13 AM // 09:13   #8
Avatar of Gwen
 
Mercury Angel's Avatar
 
Join Date: Apr 2005
Location: Wandering my own road.
Default

Ether Lord is about energy deprivation, rather than stealing. Unlike some skills I could mention, it doesn't run out when the target reaches 0.

With Mantra of Recovery, you can actually keep this skill almost constantly on, and pretty much pin a target at 0 energy.

However, is that really worth it?
Keeping a target at perpetual 0 energy, but using all of your attention and resources just to do that?

Since it's probably a monk you're doing this to, why not suck them dry, and follow up with Shame for another 10-13 seconds of shutdown while your other skills recharge, instead of practically shutting down yourself as well?

If you're totally into energy denial, and you need another inspiration skill, then go ahead and grab this. It's not absolutely horrible, it's just highly conditional, and largely inefficient. Otherwise, I'd avoid it.
Mercury Angel is offline   Reply With Quote
Old Jul 09, 2005, 08:18 AM // 08:18   #9
Wilds Pathfinder
 
Join Date: May 2005
Default

This terrible for energy denial. You're crippling your own capabilities just for inefficient energy degen.

Take an echo/debil/serp q/tigers fury ranger if you want real single target energy denial.
Zeru is offline   Reply With Quote
Old Jul 09, 2005, 10:14 AM // 10:14   #10
Jungle Guide
 
Kashrlyyk's Avatar
 
Join Date: May 2005
Default

That skill seems to be the blood ritual for mesmers!
Kashrlyyk is offline   Reply With Quote
Old Jul 09, 2005, 10:15 AM // 10:15   #11
Frost Gate Guardian
 
Join Date: May 2005
Location: :O
Guild: None atm
Profession: W/Mo
Default

I think this skill could have its uses if you had 0 energy, but if you werent a garbage mesmer, you shouldent have 0.
Beoulve is offline   Reply With Quote
Old Jul 13, 2005, 06:54 PM // 18:54   #12
Academy Page
 
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
Default

This is used to keep their health at 0 so you can spam them with mind wreck
Disoblige is offline   Reply With Quote
Old Jul 13, 2005, 07:20 PM // 19:20   #13
Wilds Pathfinder
 
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
Default

Wouldn't really work well for that. Even at attribute 12, the enemy is only losing 1 mana per second (compared to their normal mana growth) for 9 seconds. Against a most mages, they are still gaining mana, though very slowly.

So say you target a warrior....nope nothing there, unless they managed to run their energy dry before or shortly after you cast this. Unless the Warrior is running a maintained enchantment, this spell will cause them to lose 3 mana instead of gaining 6. The loss of 3 mana won't likely take them to 0.

Might work on a Ranger, with how heavily energy dependant they are. But a Zealous string would be enough to counteract most of Ether Lord. Spirit Shackles does a much better job, lasts longer, and doesn't cost you all of your mana.

Even if you were to hit someone who was completely drained with Ether Lord and it prevented them from gaining mana, there are problems with using Mind Wrack. First, you'll need to wait over 2 seconds to have the mana to cast Wrack. Then Wrack has a 5 second recharge. You could get 2 Wracks in before Ether Lord wears off, 3 if you used an Echo, 4 if you used both Echoes. (By the time the Echoed Wracks get recharged, Ether Lord will have worn off, and the target will have >0 mana.)
Rajamic is offline   Reply With Quote
Old Jul 13, 2005, 07:25 PM // 19:25   #14
Academy Page
 
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
Default

Ether Lord is a good way to keep monks from not able to heal as fast as you can do damage. Spam them with mind wreck always work for me in arenas. Backfire alone won't ensure you will kill the monk.

Last edited by Disoblige; Jul 13, 2005 at 07:32 PM // 19:32..
Disoblige is offline   Reply With Quote
Old Jul 13, 2005, 07:45 PM // 19:45   #15
Wilds Pathfinder
 
Join Date: May 2005
Default

Well mind wrack blows as badly as ether lord does. there are many better mes skills. Diversion, chaos storm, power block/spike/leak/drain, etc. Drop the trash ones.
Zeru is offline   Reply With Quote
Old Jul 13, 2005, 08:18 PM // 20:18   #16
Academy Page
 
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
Default

i like killing the monk with my own hands than let my team kill them. You're build is how you prefer to play. Interrupting and sucking their energy is not my style.

Last edited by Disoblige; Jul 13, 2005 at 08:24 PM // 20:24..
Disoblige is offline   Reply With Quote
Old Jul 13, 2005, 08:26 PM // 20:26   #17
Academy Page
 
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
Default

It's about timing and when you use it. Mind wreck/ether is a situational skill for me to destroy those stupid monks. honesty, i don't use ether lord .

My Build ->
Oblivian FLesh
Armor Earth
Oblian flame
Mind wreck
Ether feast

Last edited by Disoblige; Jul 13, 2005 at 08:29 PM // 20:29..
Disoblige is offline   Reply With Quote
Old Jul 14, 2005, 08:23 AM // 08:23   #18
Wilds Pathfinder
 
Join Date: May 2005
Default

Actually no it's not.

There are clearly better builds and clearly worse ones, same with styles of play. Mind wrack fits into the 'clearly worst category' because it is horribly conditional and the condition is something you have no idea about.

If you want to do poorly go ahead and think that playing style is all that matters. If you want to improve learn what stuff works and what doesn't and use the stuff that does.

Your 'build' needs serious help though considering about 2 of those skills are useful and 0 are useful on a mesmer.
Zeru is offline   Reply With Quote
Old Jul 14, 2005, 01:30 PM // 13:30   #19
Frost Gate Guardian
 
Join Date: May 2005
Guild: Pirates of BBQ Bay
Profession: Mo/Me
Default

Quote:
Originally Posted by Disoblige
i like killing the monk with my own hands than let my team kill them. You're build is how you prefer to play. Interrupting and sucking their energy is not my style.
Alright. And how would you kill a monk who heals faster than you can do damage without running out of energy?
Celes Tial is offline   Reply With Quote
Old Jul 14, 2005, 03:32 PM // 15:32   #20
Academy Page
 
Join Date: Jul 2005
Guild: American Guild
Profession: E/N
Default

I gave you only 5 skills to work with . there's like infinit ways to kill a monk- blackout , gale, backfire, energy drain, malaise, ignorance , power skills. those 5 skills i wrote is my fav routine.

This build is when you are playing competitive missions where you don't expect your team to have a monk.

Last edited by Disoblige; Jul 14, 2005 at 03:46 PM // 15:46..
Disoblige is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Ether Lord, I found a use for it. Tiberius The Campfire 7 May 15, 2005 05:09 AM // 05:09
Jab The Riverside Inn 2 May 13, 2005 06:32 PM // 18:32
Ether Prodigy and Ether Lord StylezTK Questions & Answers 0 May 06, 2005 11:49 PM // 23:49
Ether Lord Question Garan Questions & Answers 6 Mar 15, 2005 12:26 AM // 00:26
Dayala The Riverside Inn 43 Mar 05, 2005 08:05 PM // 20:05


All times are GMT. The time now is 02:06 PM // 14:06.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("